To create your amazing digital landscapes, artist Lawrence Lek employs a wide variety of techniques and media, as well as unexpected technologies such as video game software and animation CGI, which is nothing more than computer generated images.
His individual works, which he calls collages three-dimensional images of situations and found objects, they can be seen together as vignettes from his haunting and ever-expanding cinematic universe.
Through these shocking landscapes, is that Lek manages to delve into the effects of virtual reality.
Something extremely interesting about the work of this artist is that he literally immerses the viewer in fictional three-dimensional environments that he gave structure to, but that always have nuances very real sociopolitical
AIDOL. Lawrence Lek, 2019. Source: Lawrence Lek Website
Lawrence Lek studied architecture at three prestigious institutions: Trinity College in Cambridge, the Architectural Association and the Cooper Union in New York. And if this were not enough, he is currently pursuing a doctorate in the field at the Royal College of Art in London.
The foregoing has helped him to give the best of himself in his artistic proposal in which he usually deals with postcolonial nomadic societies and Sinofuturism, which is a movement that is not based on individuals, but on multiple overlapping flows.
Three-dimensional collages serve as a medium for Lek to create a space that is not necessarily a building and how technology affects people psychologically.
For this artist, who grew up in the 1990s, much of his inspiration comes from spending much of his childhood playing video games and being a millennial who saw firsthand the great rise of the Internet and other different basic forms of media or digital spaces that had nothing to do with physical bricks and mortar.
The work of this great artist, in which he analyzes how important it is for society to have its own spatial expression, is not only avant-garde but also a turning point.