Micha Cardenas is an artist, scholar and developer of video games exploring biotechnology, algorithms, and the intersection of the real and virtual world.
Contemporary art has recently one more ally: the bioart, which is the fusion of biology, technology, science and art. His materials to create new and living works are diverse such as microorganisms, skin, DNA, blood, among others.
Micha Cárdenas was born in Miami, United States in 1977. From a Colombian father and Irish mother, Cárdenas works with algorithms, augmented reality, AI in livestock and above all with poetry.
He received a Ph.D. from the School of Motion Picture Arts at the University of Southern California.
Combining performance art, the author studies the colors of the trans movement in digital media, the migratory phenomenon, and urban and social movements.
He has tracked how technology can extend and transform the human body, particularly in conventional gender roles.
With its video games, the also activist aims to combine fine arts such as acting and poetry such as interactivity.
In 2008, the author made the performance “Becoming Dragon”, a 365-hour mixed reality intervention (virtual and augmented reality) where she played Azdel Slade, a dragon.
In addition to giving keynotes, she is on the FemTechNet Advisory Board and the Feminist Research Center at York University.
In 2020, the blog Io9.com, specialized in science, technology and science fiction topics, named the artist as one of the seven bioartists who are transforming the fabric of life itself.
She is currently an assistant professor in the Art & Design: Games + Playable Media department at the University of California, Santa Cruz.